This is a game-heavy episode, which we guess is okay because it’s “technically” a “video game podcast”. Anyway, we’re talking about Samurai Shodown, the second-ranked game on Digital Trends’ list of 25 Best Sega Genesis games. Do not worry, we also talk about tee-ball.
We’re back on the Digital Trends list this week—which can only mean one thing—it’s time for Super Street Fighter II for the Sega Genesis. We talk about the game for a bit, but more importantly, we try a Marmite grilled cheese sandwich. We also open a listener package, pee in Swift the fox’s mouth, and brainstorm some charity stream ideas.
Hi, we’re just two boys taking a break from the equinarium long enough to record an NSFW podcast episode about a tactical RPG. Yep, that’s right—we’re still gushing about Shining Force II, DigitalTrends’ fourth-ranked best Sega Genesis game. We open a package we received from Pinball Archmage Chris Edler and then talk about anthropomorphic animals who fight devils. Additionally, Tyler tries to shed his spider-sense by having his yes-yes hole washed out.
The date is August 7, 1977. It is late into the night. The investigators have infiltrated the Process Church and have found their way through a locked room into a secret basement leading into darkness. The investigators can hear the sound of running water and quiet muttering echoing from deep within. A trap door reveals a carved stone staircase that descends into darkness. THERE WILL BE COMBAT.
It’s been awhile since the Suicide Boys have discussed something from Digital Trends’ list of best Sega Genesis games, but here we are talking about Shining Force II. This 1993 tactical role-playing game is one of Tyler’s favorites and is a completely new experience for Dave. There’s actually lots of game talk in this episode but also a lot of catching up and announcements. Tyler blows Dave’s mind with a skin-related revelation, we open what we think is candy, and Dave plugs the Twitch channel a lot.
The date is August 6, 1977. Donna Jackson, Brock Malone and Alex “Chili Dog” Peterson wake up and deal with the aftermath of the supernatural night before. Will Malone arrest his two criminal companions? Who murdered Gentle G? How does Dianetics tie in? What clues do the three misfit investigators uncover? Find out in this installment of our Call of Cthulhu Actual Play.
It has been a little over a year since we have recorded an actual play of a tabletop role-playing game. So! We got the band back together. That’s right, baby! TADPOG Sweethearts Josh and Nicole Nance join us to roll up some investigators for a Call of Cthulhu Actual Play entitled “August 5th, 1977”. It’s an original story by Tyler so it’s kind of a big deal. It has been awhile since any of us have played Call of Cthulhu—so we spend some time shaking off the rust—but we assure you that characters get created.
We’re celebrating our 400th podcast episode this week by talking about Manhunt (kind of), the stealth-based survival horror PlayStation 2 game by Rockstar Games. Stand-up comedian Jorge Machean and Wizened Sage Ian join us to help talk about New Zealand’s favorite game. We do a lot of other stuff too! We open a package from Kana Ha, we try cursed Nutela, Dave administers a hunt-themed quiz, we talk about television and we just end up talking about murder a lot.
Princess Consuela Banana Hammock Virginity Thief Taryn joins us for our final all calls show (let’s face it, probably not). We are answering voicemail from October and November 2016. Yep. We clear up some confusion about the origin of Dead Souls and Yetis and probably create more confusion in the process of explaining. We receive a gift from Mastermold Mike! We talk about dreams! We write a Skittles commercial. We talk about Football, BBQ and Jesus. And Taryn hears a voicemail that she forgot she left.
Because absolutely no one asked for it…we’re talking about Ballz on this episode of the podcast! That’s right, Ballz — the 1994 fighting game for the Super Nintendo and the Sega Genesis developed by PF Magic. Spoilers: We didn’t like it much! We take breaks from administering smackies long enough to discuss Dead Souls and Yetis, talk about some Netflix shows, and answer some listener voicemail too.
It’s been a long time since we’ve talked about a Game Boy Color game on the podcast…some might say it’s been ages! (Pause for laughter). Anyway, we’re actually talking about two Game Boy Color games from a little-known indie series called The Legend of Zelda (you probably haven’t heard of it). Yes, that’s right. We’re talking about Oracle of Seasons and Oracle of Ages, each developed by Flagship (Capcom) and published by Nintendo in 2001. We also open a package from Trashbear Joe Willard, a wedding invitation, and a package from Mastermold Mike. We take some voicemail, we bestow a new title and we struggle to come up with a kangaroo cereal mascot.